By: Mai Shaheen
With 1,500,000 EGP, in Academy of Scientific Research and Technology “ASRT”, Egypt, Prof. Ahmed Hamad, Prof. Omar Karam, Prof. Samy Ghoniemy from the British University in Egypt “BUE” designed and produced of a device for assessing and enhancing personnel innovation capabilities in different fields called “Assisting Cognitive Innovations”.
The 3 professors specialized in Informatics and Computer Science & Centre for Advanced Informatics and Business Intelligence.
According to the University’s 2018 research, the proposed project will demonstrate how the theoretical insights gained in this project that is based on the latest advances in pedagogical, cognition and other relevant scientific disciplines.
These theories contribute to the aim of this research: to design and produce one compact device equipped with the necessary sensors, images, data acquisition, interfaces and software tools.
The professors said: This device is able to evaluate and enhance personnel thinking levels and abilities to help increase the innovation capacity of Egyptian education and industries.
Research under this objective will address intelligent computational environments stimulating and enhancing the human creative process. This is a multi- disciplinary research including computational creativity, brain-based research, cognitive and learning sciences, and human-computer interface “HCI”.
They noted: “This work will establish theories and models for hybrid “human-computer” systems to be demonstrated by fully functional prototypes of computational environments, incorporation progress in relevant areas such as Al, psychology, sociology, neuroscience and cognitive.
Moreover, it will contribute to the following expected outcomes; firstly, it promotes a national standard human creativity “Cognitive” and higher order thinking skills assessment tests using cognitive and learning sciences.
Secondly, it develops a human brain and mind “mental” simulation model. Thirdly, it improves human cognitive, Generic Abstract Intelligence “GAI” and innovation simulation models that provide a foundation to explain the mechanisms of advanced natural intelligence such as thinking, learning, and inference.
Cognitive models of teaching strategies and learning styles will be provided and tested against actual sample sets that record inputs and behavior, and assess outcomes. Fourthly, it develops a set of programs “mind games” that will fit in the formally described decision process and will be used for enhancing the personal’s thinking and innovation abilities.
Fifthly, it suggests innovation solutions for teaching national curricular topics in primary and secondary education using gamification and human-computer interface “HCI” sciences.
Finally, it develops a device prototype equipped with intuitive interfaces and processing software that is able to evaluate and enhance personal thinking and innovation abilities.